SEAN HUMPHREYS
Game & Level Designer
Games
Student projects
Portfolio
About Me & CV
More
seany1101@gmail.com
Here are the games that I have worked on.
Full 3D Sonic Platformer
Platform: Mac OS, iOS
​
Fully involved in the design from near start to finish
Designed and built four main game levels and all associated missions
Designed and built several shorter levels post-launch
​Winner "Best Mobile Game" Develop Star Awards 2024
3D Platformer
Platform: PC
Designed and built quests in the "junction" stage
Tuned the balance and feel of weapons
Narrative-Driven 2D Puzzle Platformer
Platform: Stadia
Scripted gameplay sequences throughout the game using Unity and NodeCanvas
Worked with the creative director to solve design issues and make the game's puzzles more readable
Augmented Reality Mech Combat
Platform: iOS, Android
Designed mechanics for Skirmish mode
Reworked the control scheme to make it more intuitive
Improved the feel of weapons by adjusting SFX/VFX
Fine-tuned the values for all gameplay aspects to keep it balanced
2D Shoot'em up
Worked on "Unicron Pig" boss fight
Scripted the placement & timings of VFX on the boss
Wrote character bios for Transformers characters
Named player ranks
Set the rewards that players gained in monthly live events
Your details were sent successfully!